id Name Effect Special properties
ambassadors_word_ambassadors_sash_artifact Ambassador’s Sash +{0}% to Persuasion Power in Diplomacy. Upgrade: +{0}% more Persuasion Power in Diplomacy.
rule_of_shadow_nostrias_gaze_artifact Amelchia’s Law –{0} Initiative to enemy creatures. Upgrade: –{0} more Initiative.
ancient_idol_artifact Ancient Idol The hero ignores the restriction on using the same Magic School twice. Power flows from the idol’s stone eyes, coursing into the body of its owner.
catechism_of_spacetime_magic_artifact Arcane Tome Allows the hero to cast all Arcane spells. “Doreath the Pure, Weaver of the world’s clearest essence, Master of Time, Space, and Solitude…”
knights_honor_armet_artifact Armet +{0} Defense. Upgrade: +{0} more Defense.
angelic_alliance_armor_of_wonder_artifact Armor of Wonder +{0} Attack, Defense, Spell Power, and Knowledge. Upgrade: +{0} more to every attribute.
gifts_of_dwarven_lords_automated_antimagic_shield_artifact Automated Antimagic Shield –{0}% Magic Damage taken. –{0}% Magic Damage taken. Friendly creatures are immune to the effects of “Berserk.”
wanderers_way_backpack_artifact Backpack The hero has +{0} Movement points. Upgrade: +{0} more Movement points.
banner_of_four_winds_artifact Banner of Six Winds +{0} Speed to friendly creatures. There used to be a seventh wind, but he displeased Arina. And then there were six.
beelzebubs_blessing_demon_crest_artifact Beelzebub’s Boon +{0} Knowledge, but –{1} Spell Power. Upgrade: +{0} more Knowledge.
shadow_of_death_bone_boots_artifact Bone Boots +{0} Spell Power, then +{1}% total Spell Power. Upgrade: +{0} more Spell Power.
wanderers_way_boots_of_travel_artifact Boots of Travel +{0} Movement points. Upgrade: +{0} more Movement points.
boreolos_hand_artifact Boreoloth’s Hand +{0} Attack. Upgrade: +{0} more Attack. Can be upgraded an unlimited number of times.
boreolos_head_artifact Boreoloth’s Head +{0} Knowledge. Upgrade: +{0} more Knowledge. Can be upgraded an unlimited number of times.
boreolos_heart_artifact Boreoloth’s Heart +{0} Spell Power. Upgrade: +{0} more Spell Power. Can be upgraded an unlimited number of times.
boreolos_foot_artifact Boreoloth’s Tail +{0} Defense. Upgrade: +{0} more Defense. Can be upgraded an unlimited number of times.
duelists_pride_brass_knuckles_artifact Brass Knuckles Friendly creatures take –{0}% counterattack Damage. Upgrade: –{0}% less counterattack Damage.
duelists_pride_buckler_artifact Buckler Friendly creatures can counterattack even if the attacking enemy has “Swift Strike.” Upgrade: Friendly creatures deal +{0}% Melee Damage.
caduceus_artifact Caduceus Heroic Strike restores {0} mana. Upgrade: +{0} more mana.
angelic_alliance_celestial_sash_of_bliss_artifact Celestial Sash of Bliss +{0} Attack, Defense, Spell Power, and Knowledge. Upgrade: +{0} more to every attribute.
chain_link_artifact Chain Link Forbids the wearer and the enemy hero to cast tier‑{0} and {1} spells in combat. A link from a Concubus chain worn around the finger. It’s seen a lot.
chain_mail_artifact Chain Mail +{0} Defense. Basic torso protection. Takes way too long to make for its mediocre defense.
beelzebubs_blessing_chitinous_shield_artifact Chitinous Shield +{0} Defense, but –{1} Attack. Upgrade: +{0} more Defense.
shamaniac_soul_clutching_ring_artifact Clenching Ring Over-time spell effects cast by the hero last +{0} round(s) longer. Upgrade: +{0} more round(s).
ethereal_knowledge_glass_dagger_artifact Crescent Dagger Spells and creature abilities ignore {0}% of enemy magic resistance. Upgrade: Ignore +{0}% more magic resistance.
gifts_of_dwarven_lords_crimson_resonance_controller_artifact Crimson Resonance Controller –{0}% to enemy hero Spell Power. –{0}% to enemy hero Spell Power. Friendly creatures are immune to the effects of “Taunt.”
power_of_the_dragon_father_dragon_crest_artifact Crown of Dragontooth +{0} Spell Power and Knowledge. Upgrade: +{0} to both attributes.
crown_of_the_supreme_magi_artifact Crown of the Supreme Magi +{0} Knowledge. Upgrade: +{0} more Knowledge. Can be upgraded an unlimited number of times.
shadow_of_death_dark_hatchet_artifact Dark Hatchet +{0} Attack, then +{1}% total Attack. Upgrade: +{0} Attack.
catechism_of_daylight_magic_artifact Daylight Tome Allows the hero to cast all Daylight spells. “Arina the Brave, Justice of the Heavens, Sister of Sunlight that reveals all and strikes true…”
cards_deck_artifact Deck of Spells Makes all tier‑{0} spells available to the hero. Some wizards enjoyed games and gambling a bit too much. This is the result.
beelzebubs_blessing_demon_claw_artifact Demon Claw +{0} Attack, but –{1} Defense. Upgrade: +{0} more Attack.
demonic_heart_artifact Demonic Heart Replaces all the hero’s spells with their Masterful versions (if they exist). Everyone has all the power of the world in their heart. You just need to tune to the Chorus’s buzz to find it.
ambassadors_word_diplomatic_gifts_artifact Diplomatic Gifts +{0}% to Persuasion Power in Diplomacy. Upgrade: +{0}% more Persuasion Power in Diplomacy.
power_of_the_dragon_father_dragon_scale_armor_artifact Dragon Scale Armor +{0} Attack and Defense. Upgrade: +{0} to both attributes.
power_of_the_dragon_father_dragon_scale_shield_artifact Dragon Scale Shield +{0} Attack and Defense. Upgrade: +{0} to both attributes.
power_of_the_dragon_father_dragon_wing_artifact Dragon Wing Tabard +{0} Spell Power and Knowledge. Upgrade: +{0} to both attributes.
power_of_the_dragon_father_dragonbone_greaves_artifact Dragonbone Greaves +{0} Spell Power and Knowledge. Upgrade: +{0} to both attributes.
knights_honor_drums_of_war_artifact Drum of War Friendly creatures deal +{0} Damage. Upgrade: +{0} more Damage.
eagle_armor_artifact Eagle Armor +{0} Morale and Luck. Spirits and birds soar together.
gifts_of_dwarven_lords_emerald_resonance_controller_artifact Emerald Resonance Controller –{0}% to enemy hero Spell Power. –{0}% to enemy hero Spell Power. Friendly creatures are immune to all Damage-over-time effects.
endless_bag_artifact Endless Bag Produces +{0} Gem, Crystal, or Mercury daily. (The resource depends on the bearer’s faction.) Adventurers all over the world throw their possessions into these bags. It’s about time someone began to fish them out.
excalibur_artifact Excalibur Heroic Strike kills +{0} unit(s). Works on creatures up to tier {1}. Upgrade: +{0} more unit(s).
fallen_angel_wings_artifact Fallen Angel Wings Grants constant flight. They whisper that the true angels abandoned the Temple of the Sun. Was it the Templars’ zealotry — or the angels’ hubris?
inner_song_fancy_mask_artifact Fancy Mask Generates {0} Focus Point(s) at the start of the battle. Upgrade: +{0} more Focus Point(s).
fine_wand_artifact Fine Wand +{0} level to all spells. Wands are used to focus mental projections, just as crystals focus light into beams.
paupers_glory_dumb_club_artifact Fish‑to‑the‑Face +{0} Attack. Upgrade: +{0} more Attack.
flag_of_truce_artifact Flag of Truce The wearer keeps their army whenever they flee from battle. No matter how powerful you are on the battlefield, in the end all disputes are solved politically.
elixir_of_life_flask_of_oblivion_artifact Flask of Oblivion All negative effects on friendly creatures last for –{0} round(s). Upgrade: –{0} fewer round(s).
garotte_artifact Garotte –{0} Speed to all enemies. Can’t do much when you’re choking.
golden_goose_egg_artifact Golden Goose Egg Grants a random wondrous reward after a random number of upgrades. Can have unlimited upgrades.
milos_curse_golden_moth_artifact Golden Moth +{0} Gold daily. Upgrade: +{0} more Gold.
milos_curse_golden_pig_artifact Golden Pig +{0} Gold daily. Upgrade: +{0} more Gold.
head_torch_artifact Head Torch +{0} sight radius. Surprisingly, it was the templars who invented it, not the dwarves. They required even more of the guiding light.
beelzebubs_blessing_heartbeat_artifact Heartbeat +{0} Spell Power, but –{1} Knowledge. Upgrade: +{0} more Spell Power.
angelic_alliance_helm_of_heavenly_enlightenment_artifact Helm of Heavenly Enlightenment +{0} Attack, Defense, Spell Power, and Knowledge. Upgrade: +{0} more to every attribute.
holy_sigil_of_eridore_artifact Holy Sigil of Eridore While worn, grants all unlearned Subskills of the following Skills: Logistics, Battle Magic, Wisdom. A fictional deity invented by pixies as a prank, Eridore would later be worshipped by many seeking to bless their messages.
holy_sigil_of_insara_artifact Holy Sigil of Insara While worn, grants all unlearned Subskills of the following Skills: Leadership, Insight, Diplomacy, Tactics. Legend speaks of an oracle who could foresee the outcomes of wars and battles. Over time, generals began to revere her name.
holy_sigil_of_mearea_artifact Holy Sigil of Mearea While worn, grants all unlearned Subskills of the following Skills: Luck, Economy, Daylight Magic. The golden dragon of myth is said to bring wealth so great that it eventually became a symbol of worship.
holy_sigil_of_quix_artifact Holy Sigil of Quix While worn, grants all unlearned Subskills of the following Skills: Arcane Magic, Scouting, Battlecraft, Thaumaturgy. A conqueror who was said to have never died, but instead ventured to conquer new worlds beyond this one, Quix exists now only in legend.
holy_sigil_of_roph_artifact Holy Sigil of Roph While worn, grants all unlearned Subskills of the following Skills: Ascension, Necromancy, Murmuring, Triumvirate’s Strength, Abyssal Communion, Summon Swarm. No one remembers who Roph once served, but he did so with unwavering loyalty. In time, he became a local saint, embodying the ideals of steadfast devotion to one’s sovereign, one’s faction, and oneself.
holy_sigil_of_the_second_man_artifact Holy Sigil of The Second Man While worn, grants all unlearned Subskills of the following Skills: Offence, Summon Avatar, Siegecraft, Combat. The First Man in existence is said to have found death, conquered by the power of the Second. At least, that is what the legends tell.
holy_sigil_of_the_seven_magi_artifact Holy Sigil of The Seven Magi While worn, grants all unlearned Subskills of the following Skills: Sorcery, Nightshade Magic, Resistance. Seven powerful mages formed a secret coven. It’s no longer in existence, but their Sigil endures.
holy_sigil_of_uurdt_artifact Holy Sigil of Uurdt While worn, grants all unlearned Subskills of the following Skills: Defense, Primal Magic, Recruitment. “Where blood spills, plants grow.” This was the motto of an ancient druidic cult, and only their sigil remains to tell their tale.
shamaniac_soul_iridescent_cloak_artifact Iridescent Cloak +{0} Knowledge. Upgrade: +{0} more Knowledge.
keepers_fortitude_keepers_oberegus_artifact Keeper’s Amulet +{0} Defense. Upgrade: +{0} more Defense.
keepers_fortitude_keepers_ring_artifact Keeper’s Ring +{0} Defense. Upgrade: +{0} more Defense.
knights_honor_lance_artifact Lance +{0} Attack. Upgrade: +{0} more Attack.
paupers_glory_last_coin_artifact Last Coin +{0} Luck. Upgrade: +{0} more Luck.
legions_step_artifact Legion’s Leg +{0}% to all creature growth in all your cities. Somewhere, a legless statue is waiting sorrowfully.
elixir_of_life_lifeblood_fairy_artifact Lifeblood Fae Friendly creatures have +{0} HP. Upgrade: +{0} more HP.
living_arrows_light_and_shade_cloak_artifact Light‑and‑Shade Cloak Friendly creatures can still use Ranged attacks while adjacent to enemy creatures. Upgrade: Friendly creatures deal +{0}% Ranged Damage.
angelic_alliance_lions_shield_of_courage_artifact Lion’s Shield of Courage +{0} Attack, Defense, Spell Power, and Knowledge. Upgrade: +{0} more to every attribute.
rule_of_shadow_liquid_silence_artifact Liquid Silence +{0} round(s) to the cooldown of all enemy creature abilities. Upgrade: +{0} more round(s).
lords_ring_artifact Lord’s Ring Friendly creatures have +{0} Initiative. When your lord commands, you get up and go. Simple as that.
magic_key_ring_artifact Magic Key Ring Negates all effects that restrict creature rearrangement, surrendering, fleeing, and using the Spellbook and hero abilities in battle. Can unlock the Shackles of War.
tranquility_magic_mirror_artifact Magic Mirror Restores {0} mana to the hero each morning. Upgrade: +{0} more mana.
ethereal_knowledge_mirror_shoes_artifact Magic Slippers Spells cost {0} less mana. Upgrade: {0} less mana.
tranquility_brightmind_tiara_artifact Mirror Tiara Restores {0} mana to the hero each morning. Upgrade: +{0} more mana.
knights_honor_misericorde_artifact Misericorde +{0} Attack. Upgrade: +{0} more Attack.
monster_head_artifact Monster Head –{0} to enemy Morale and Luck. Can’t be too cheerful when the opponent flaunts their trophies like that.
inner_song_music_sheet_artifact Music Sheet Friendly creatures’ abilities deal +{0}% Damage. Upgrade: +{0}% more Damage.
resonant_sphere_orb_of_daylight_artifact Nightshade magic is subtle, specializing in negative effects, mind‑reading, and manipulation. Orb of Dawn All of the hero’s Daylight spells have +{0} level(s). Enemy hero has –{0} Daylight spell level.
catechism_of_night_magic_artifact Nightshade Tome Allows the hero to cast all Nightshade spells. “Naira the True, the Gentle, Knower of Secrets, Muffler of Steps: wrap me in your wings of silence…”
ogres_club_of_havoc_artifact Ogre’s Club of Havoc +{0} Attack. Upgrade: +{0} more Attack. Can be upgraded an unlimited number of times.
omencaller_artifact Omencaller –{0} to enemy Luck. An imp on your shoulder spells bad luck… for the enemy.
resonant_sphere_orb_of_daylight_artifact Orb of Dawn All of the hero’s Daylight spells have +{0} level(s). Enemy hero has –{0} Daylight spell level. Daylight magic is relentless, excelling in positive effects, cleansing, defense, and attack.
orb_of_destruction_artifact Orb of Destruction The hero deals +{0}% Magic Damage. Heroic Strike deals +{0} basic Damage.
resonant_sphere_orb_of_eternity_artifact Orb of Eternity All of the hero’s Arcane spells have +{0} level(s). Enemy hero has –{0} Arcane spell level. Arcane magic is elusive, capable of bending time, space, and raw energy to its will.
orb_of_inhibition_artifact Orb of Inhibition On the first round of the battle, heroes cannot use their Spellbook or active abilities. It’s strange to behold, as though within this orb light and sound do not exist.
resonant_sphere_orb_of_twilight_artifact Orb of Twilight All of the hero’s Nightshade spells have +{0} level(s). Enemy hero has –{0} Nightshade spell level. Nightshade magic is subtle, specializing in negative effects, mind‑reading, and manipulation.
hourglass_of_protection_artifact Pelagic Hourglass The cooldowns of all spells are reduced by {0} round(s). Water flows upwards, rewinding time.
knights_honor_plate_armor_artifact Plate Armor +{0} Defense. Upgrade: +{0} more Defense.
pole_star_artifact Pole Star +{1} sight radius. +{0} Movement points. Global Map spells of the hero cost {0} mana.
catechism_of_primal_magic_artifact Primal Tome Allows the hero to cast all Primal spells. “Hksmilla, World’s Rage, Primal Eye; unlike any other scholar, with your thousand claws and multiple heads...”
resonant_sphere_primal_orb_artifact Primordial Orb All of the hero’s Primal spells have +{0} level(s). Enemy hero has –{0} Primal spell level. Primal magic is raw and untamed, focusing mostly on elemental assaults.
gifts_of_dwarven_lords_protective_belt_artifact Protective Belt –{0}% Magic Damage taken. –{0}% Magic Damage taken. Friendly creatures are immune to the effects of “Nightmares.”
power_of_the_dragon_father_piercing_eye_of_a_dragon_artifact Quiet Eye of a Dragon +{0} Attack and Defense. Upgrade: +{0} to both attributes.
living_arrows_quivering_quiver_artifact Quivering Quiver Friendly creatures deal +{0}% Ranged Damage. Upgrade: +{0}% more Ranged Damage.