Last update: June 2026

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At the current moment, the map editor is at a very early stage of development. Its interface, functionality, convenience and stability will be significantly reworked and improved in the future. As the editor is updated, the contents of this guide will also be supplemented and kept up to date.

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1. Editor introduction and mapmaking basics


2. Scripting and triggers


3. Story text and dialogues


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Blanks and supporting materials

Lists of technical values (for reward tuning / scripting)


Artefacts. List of IDs

Heroes. List of IDs

Spells. List of IDs

Skills. List of IDs

Resources. List of IDs

Units. List of IDs

Units. Table of creature values

Scripting-related lists


Conditions and their parameters. Full list

Actions and their parameters. Full list

Dialog conditions. Full list

Templates and blanks


Template — script file: map_name.json

Blank — script file: map_name.json

Template — Neutral squad file

Template — Dialog file

Where files are located

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Any changes made within the Core.zip archive are automatically deleted whenever a new patch for the game is released.

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In order to preserve your auxiliary files during patches you have to do one of two things:

Glossary

General Game Terms